Hey there and welcome to my blog!
 

My intention with this is to spread knowledge about working in VFX/Animation and how to better yourself as an artist.

Most of my posts will be about Compositing in Nuke, proper workflows, creating Python tools and Lighting in Maya.

If you'd like me to cover a specific topic, please feel free to contact me anytime.

Hey there and welcome to my blog!
 

My intention with this is to spread knowledge about working in VFX/Animation and how to better yourself as an artist.

Most of my posts will be about Compositing in Nuke, proper workflows, creating Python tools and Lighting in Maya.

If you'd like me to cover a specific topic, please feel free to contact me anytime.

Hey there and welcome to my blog!
 

My intention with this is to spread knowledge about working in VFX/Animation and how to better yourself as an artist.

Most of my posts will be about Compositing in Nuke, proper workflows, creating Python tools and Lighting in Maya.

If you'd like me to cover a specific topic, please feel free to contact me anytime.

Hey there and welcome to my blog!
 

My intention with this is to spread knowledge about working in VFX/Animation and how to better yourself as an artist.

Most of my posts will be about Compositing in Nuke, proper workflows, creating Python tools and Lighting in Maya.

If you'd like me to cover a specific topic, please feel free to contact me anytime.

AARON STRASBOURG

CG SUPERVISOR | NUKE TD

  • HOME

  • REELS

    • LIVE ACTION
    • ANIMATION
  • ABOUT

  • CONTACT

  • TRAINING

  • CODE SNIPPETS

  • More

    Use tab to navigate through the menu items.
    Maya - Package/Serialize animation from objects
    • Aug 30, 2020
    • 1 min

    Maya - Package/Serialize animation from objects

    I've always needed a way of serializing animated and/or static values out of Maya and so I thought I would provide one of my tools to do...
    270
    Maya - Set mesh select state
    • Aug 25, 2020
    • 1 min

    Maya - Set mesh select state

    I found this to be very useful when working with rigs and animators. This will either make all mesh selectable, or not selectable. #Maya...
    280
    Maya - Remove all namespaces
    • Aug 25, 2020
    • 1 min

    Maya - Remove all namespaces

    When you gather all the namespaces in the scene, make sure you avoid the Maya built-in namespaces. Then start removing, deepest first. I...
    7890
    Maya - Import all references
    • Aug 25, 2020
    • 1 min

    Maya - Import all references

    Here we will import all references starting with the top most nodes, we then collect all nested children and continue. It is recommended...
    300
    Maya - Remove unknown nodes/plugins
    • Aug 25, 2020
    • 1 min

    Maya - Remove unknown nodes/plugins

    Maya files from old scenes or different workstations with different plugins can clutter up the Maya scene with "requirements" that no...
    3160
    Maya - Load all unloaded references
    • Mar 30, 2020
    • 1 min

    Maya - Load all unloaded references

    This will load all unloaded references including all children: Sometimes there can also be orphaned referenced nodes that are no longer...
    570
    • imdb_square_actual
    • linkedin-logo
    • YouTube Social  Icon

    © Copyright 2022 Aaron Strasbourg